Wait, didn't find the TIP you were looking for? Find the moderate line and feel content
It probably means you can't do it with a simple edit.
Or try many things
Index (with ctrl+f and search)
- I don't want my breasts to sag
- I don't want saggy or gelatinous breasts, even when lying down
- I don't want my breasts to be flat when I run
- How to weaken or disable the Belly Lump?
- How to edit the physics of the vagina with the cymbal slap?
- How to work the vaginal protrusion when the vaginal protrusion is direct, not the pelvic protrusion?
- How to work the protrusion of the anus?
- How to edit the position of the anus collider?
- How does the abdominal bulge collision change to a direct collision instead of a Spine1 collision?
- How to work the abdominal bulge when the direct bulge is not the bulge of the spine?
- I want to edit the breast enlargement effect when wearing armor or clothes
- I want to edit the jump of the breasts when wearing armor or clothes.
- I want to reduce the jump
- How do you edit the distribution of breasts on minus?
- How do you reduce unpleasant jumps in the crash?
- How do you fix legs that keep shaking?
- How to increase collision sensitivity?
- How is SMP used for the anus?
CBPC
The description of the CBPC configuration files to edit
CBPConfig.txt
- no use
CBPConfig_3b.txt
- 3BA springy body-covered breasts
CBPConfig_3b_armor.txt
- related automatic breasts push up and reduce the power of movement of the body breasts 3BA when wearing armor and clothes
CBPConfig_3b_Gravity.txt
- connected breasts fall off the body by gravity 3BA
CBPConfig_3b_MoreGravity.txt
- connected breasts plus 3BA body sagging effect while lying down
CBPConfig_BreastAmplitude.txt
- Power of motion of the associated sinuses
CBPConfig_BBP.txt
- Movement related to the sinuses of the CBBE body
CBPConfig_BBP_armor.txt
- connected automatic breasts push up and reduce the power of movement of the CBBE body breasts when wearing armor and clothing
CBPConfig_BBP_Gravity.txt
- The associated breasts fall out of the body of the CBBE due to gravity
CBPConfig_BBP_MoreGravity.txt
- connected breasts plus CBBE body sagging effect while lying down
CBPConfig_belly.txt
- connected abdominal movements
CBPConfig_BellyAmplitude.txt
- related abdominal motor power
CBPConfig_butt.txt
- related gluteal movement
CBPConfig_ButtAmplitude.txt
- related gluteal movement strength
CBPConfig_leg.txt
- Associated movement of the front thigh, back thigh, back calf
CBPConfig_LegAmplitude.txt
- Strength related to the movement of the front thigh, back thigh and back calf
CBPConfig_SOS.txt
- related to the movement of the penis
CBPConfig_SOSScroum.txt
- related Scrum movement
CBPConfig_Vagina.txt
- Physics of the vagina related to vaginal lumps
CBPCollisionConfig_Female.txt
- Related female NPCs and player collision
CBPCollisionConfig.txt
- Related male NPCs and male player collision
These files are includedSKSE/SupplementsAway
- I don't want my breasts to sag
1. Open theSKSE/Supplements/CBPConfig_3b_Gravity.txtfile, archive
ExtraBreast1R.gravityCorrection -0,4 -0,4ExtraBreast1L.gravityCorrection -0,4 -0,4
ExtraBreast2L.gravityCorrection -0,3 -0,3
ExtraBreast3L.gravityCorrection -0,2 -0,2
ExtraBreast2R.gravityCorrection -0,3 -0,3
ExtraBreast3R.gravityCorrection -0,2 -0,2
2. Find these gravity correction lines
3. Edit values for positive values
ExtraBreast1R.gravityCorrection 0,4 0,4ExtraBreast1L.gravityCorrection 0,4 0,4
ExtraBreast2L.gravityCorrection 0,3 0,3
ExtraBreast3L.gravityCorrection 0,2 0,2
ExtraBreast2R.gravityCorrection 0,3 0,3
ExtraBreast3R.gravityCorrection 0,2 0,2
In order to
- I don't want saggy or gelatinous breasts, even when lying down
1. Open theSKSE/Complementos/CBPConfig_3b_MoreGravity.txtfile, archive
ExtraBreast1L.gravityInvertedCorrection -4.0 -4.0
ExtraBreast2L.gravityInvertedCorrection -5,5 -5,5
ExtraBreast3L.gravityInvertedCorrection -0,6 -0,6
ExtraBreast1R.gravityInvertedCorrection -4.0 -4.0
ExtraBreast2R.gravityInvertedCorrection -5.5 -5.5
ExtraBreast3R.gravityInvertedCorrection -0,6 -0,6
2. Find these lines for the inverted gravity correction
3. Edit the values to 0
ExtraBreast1L.gravityInvertedCorrection 0 0
ExtraBreast2L.gravityInvertedCorrection 0 0
ExtraBreast3L.gravityInvertedCorrection 0 0
ExtraBreast1R.gravityInvertedCorrection 0 0
ExtraBreast2R.gravityInvertedCorrection 0 0
ExtraBreast3R.gravityInvertedCorrection 0 0
In order to
- I don't want my breasts to be flat when I run
1. AbraSKSE/Complementos/CBPConfig_3b.txtfile, archive
ExtraBreast1R.Yminoffset -0,8 -0,8ExtraBreast1L.Yminoffset -0,8 -0,8
ExtraBreast2L.Yminoffset -0,8 -0,8
ExtraBreast3L.Yminoffset -0,8 -0,8
ExtraBreast2R.Yminoffset -0,8 -0,8
ExtraBreast3R.Yminoffset -0,8 -0,8
2. Find these lines for Yminoffset
3. Increase values but do not enter positive numbers
- I want to swap movement with 0 weight and movement with 1 weight
1. AbraSKSE/Complementos/CBPConfig_*.txtFiles about the body part you want to edit
2. Swap values in all parameters with each other
L Frontal Stiffness ThighX 0.015 0.03
LFrontalmuslo.rigidezY 0.015 0.03
Anterior thigh stiffness Z 0.015 0.03
Rrigidez.MusloTraseroX 0,015 0,03
LTraseroMuslo.rigidezY 0,015 0,03
Hind thigh stiffness Z 0.015 0.03
LRTraseroPantorrilla.rigidezX 0,015 0,03
LRarCalf.rigidezY 0,015 0,03
LRstiffness.WadeZ 0.015 0.03
...
edit this as follows
L Forehead stiffness.ThighX 0.03 0.015
LFrontalmuslo.rigidezY 0.03 0.015
Anterior thigh stiffness Z 0.03 0.015
Rrigidez.MusloTraseroX 0,03 0,015
LTraseroMuslo.rigidezY 0,03 0,015
Hind thigh stiffness Z 0.03 0.015
LRTraseroPantorrilla.rigidezX 0,03 0,015
LRarCalf.rigidezY 0,03 0,015
LRstiffness.WadeZ 0.03 0.015
...
You need to edit all values and edit all files for desired body part
if you want to know files related to body parts
Look at the beginning of this article.
-How to weaken or disable the Belly Lump?
1. AbraSKSE/Complementos/CBPCollisionConfig_Female.txtfile, archive
Abdominal prominence = 2.0
2. Find these rows and reduce the values
If you want to weaken the belly bulge, reduce the BellyBulge value
If you want to disable the belly bulge, edit the BellyBulge value to 0
- How to edit the physics of the vagina with the cymbal slap?
1. AbraSKSE/Complementos/CBPCollisionConfig_Female.txtfile, archive
VaginaOpeningMultiplier=3
2. Find these lines and decrease or increase this value
If you want to open the vagina without doing so, decrease this value
If you want the vagina to be more open, increase this value
- How to work the vaginal protrusion when the vaginal protrusion is direct, not the pelvic protrusion?
1. AbraSKSE/Complementos/CBPConfig_Vagina.txtfile, archive
Clit.kollisionXmaxoffset 0.1 LLabia.collisionXmaxoffset 0,1 RLabia.collisionXmaxoffset 100VaginaB.collisionXmaxoffset 0.1
VaginaB.collisionXminoffset -0.1
VaginaB.collisionYmaxoffset 0.1
VaginaB.CollisionYminoffset -100
VaginaB.collisionZmaxoffset 0.5
VaginaB.collisionZminoffset -0.5
VaginaB.collisionMultiplier 3.5
clit.collisionXminoffset -0,1
Clit.kollisionYmaxoffset 2.0
clit.collisionYminoffset -0,5
Clitoris collision Zmaxoffset 1.0
clit.collisionZminoffset -1.0
Clit-Collision Multiplier 3.0
LLabia.collisionXminoffset -100
LLabia.collisionYmaxoffset 0.5
LLabia.collisionYminoffset -0,5
LLabia.collisionZmaxoffset 0,5
LLabia.collisionZminoffset -0,5
LLabia.collisionMultipler 4.0
RLabia.collisionXminoffset -0,1
RLabia.collisionYmaxoffset 0.5
RLabia.collisionYminoffset -0.5
RLabia.collisionZmaxoffset 0.5
RLabia.CollisionZminOffset -0.5
RLabia.collisionMultipler 4.0
2. Locate these rows and edit these values
CollisionMultiplier is similar to VaginaOpeningMultiplier inCBPCollisionConfig_Female.txt
CollisionX/Y/Zmax/minoffset are similar to VaginaOpeningLimit inCBPCollisionConfig_Female.txt
- How to work the protrusion of the anus?
1. AbraSKSE/Complementos/CBPCollisionConfig_Female.txtfile, archive
anus opening multiplier = 3
Opening year limit = 20.0
2. Find these lines and decrease or increase this value
If you want to open the year unopened, decrease this value
If you want the anus to be more open, increase this value
- How to edit the position of the anus collider?
1. AbraSKSE/Complementos/CBPCollisionConfig_Female.txtfile, archive
[anal]
0,-6,-2,1,75 | 0,-6,-2,1,75
2. Find these lines and edit the position
CBPC - Physics with collisionsYou can view the guide in PDF format on the CBPC page
In this case it is based on the position of theMasse analnoskeletoninstead of body mail/armor
- How does the abdominal bulge collision change to a direct collision instead of a Spine1 collision?
1. AbraSKSE/Complementos/CBPCMasterConfig.txtfile, archive
This file is probably in the CBPC mod
HDT belly=belly=isfemale()
2. Locate this line and add "#" to the prefix
#HDT Belly=Belly=IsWoman()
In order to
3. then openSKSE/Complementos/CBPCMasterConfig_3BA.txtfile, archive
HDT Belly=HDTBelly=IsFeminino()
4. Locate this line and add "#" to the prefix
#HDT Belly=HDTBelly=ÉFeminino()
In order to
- How to work the abdominal bulge when the direct bulge is not the bulge of the spine?
1. AbraSKSE/Complementos/CBPConfig_belly.txtfile, archive
Belly.collisionXmaxoffset 0,5 0,5Belly.collisionMultipler 3.0 3.0
Belly.collisionXminoffset -0,5 -0,5
Belly.colisionYmaxoffset 100 100
Abdominal.CollisionYminOffset -0.5 -0.5
Belly.collisionZmaxoffset 1,0 1,0
Belly.collisionZminoffset -1,0 -1,0
2. Locate these rows and edit these values
CollisionMultipler is similar to BellyBulge inCBPCollisionConfig_Female.txt
CollisionX/Y/Zmax/minoffset are similar to BellyBulgeMax inCBPCollisionConfig_Female.txt
- I want to edit the breast enlargement effect when wearing armor or clothes
1. AbraSKSE/Complementos/CBPConfig_3b_armor.txtfile, archive
ExtraBreast1R.breastClothedFlexion 0.5 0.5ExtraChest1L.ChestClothesFlexion 0.5 0.5
ExtraBreast2L.breastClothedFlexion 0.5 0.5
ChestExtra3L.chestClothedFlexion 0.5 0.5
ExtraBreast1L.breastLightArmoredPushup 1.0 1.0
ExtraBreast2L.breastLightArmoredPushup 1.0 1.0
ExtraBreast3L.breastLightArmoredPushup 1.0 1.0
ExtraBreast1L.breastHeavyArmoredPushup 1.5 1.5
ExtraBreast2L.breastHeavyArmoredPushup 1.5 1.5
ExtraBreast3L.breastHeavyArmoredPushup 1.5 1.5
ExtraBreast2R.breastClothedPushup 0,5 0,5
ExtraBreast3R.breastClothedFlexion 0.5 0.5
ExtraBreast1R.breastLightArmoredPushup 1.0 1.0
ExtraBreast2R.breastLightArmoredPushup 1.0 1.0
ExtraBreast3R.breastLightArmoredPushup 1.0 1.0
ExtraBreast1R.breastHeavyArmoredPushup 1.5 1.5
ExtraBreast2R.breastHeavyArmoredPushup 1.5 1.5
ExtraBreast3R.breastHeavyArmoredPushup 1.5 1.5
2. Find these lines and decrease or increase the values
ClothedPushup is the push-up effect when wearing clothes
LightArmoredPushup is a push-up effect while wearing light armor
HeavyArmoredPushup is a push-up effect when wearing heavy armor
Increasing this value increases the push-up effect
Decreasing this value reduces the push-up effect.
- I want to editboobs bouncewhile wearing armor or clothing
1. AbraSKSE/Complementos/CBPConfig_3b_armor.txtfile, archive
ExtraBreast1R.breastClothedAmplitude 0,9 0,9PechoExtra1L.PechoVestidoAmplitude 0,9 0,9
ExtraBreast2L.breastClothedAmplitude 0,9 0,9
ExtraBreast3L.breastClothedAmplitude 0,9 0,9
ExtraBreast1L.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast2L.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast3L.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast1L.breastHeavyArmoredAmplitude 0,7 0,7
ExtraBreast2L.breastHeavyArmoredAmplitude 0,7 0,7
ExtraBreast3L.breastHeavyArmoredAmplitude 0,7 0,7
ExtraBreast2R.breastClothedAmplitude 0,9 0,9
ExtraBreast3R.breastClothedAmplitude 0,9 0,9
ExtraBreast1R.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast2R.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast3R.breastLightArmoredAmplitude 0,8 0,8
ExtraBreast1R.breastHeavyArmoredAmplitude 0,7 0,7
ExtraBreast2R.breastHeavyArmoredAmplitude 0,7 0,7
ExtraBreast3R.breastHeavyArmoredAmplitude 0,7 0,7
2. Find these rows and reduce or increase the values from 0 to 1
DressAmplitude is the movement of the breasts when wearing clothes
Light Armor Amplitude is the movement of the breasts while wearing light armor.
HeavyArmoredAmplitude is the movement of the breasts while wearing heavy armor
Increasing these values makes the movement of the breasts nude.
If you reduce these values, the movement of the breasts will be less
- I want to reduce the jump
This is for those who aren't sure they can edit all the parameters, so it may not be suitable for all situations.
1. AbraSKSE/Complementos/CBPConfig_*Amplud.txtFiles about the body part you want to edit
RBeast.Amplitude 1 1 Mama.amplitude 1 1ExtraBreast1L.Breite 1 1
ExtraBreast2L.Breite 1 1
ExtraMama3L.Width 1 1
ExtraBreast1R.Breite 1 1
ExtraBreast2R.Breite 1 1
ExtraBreast3R.Breite 1 1
LBeast.Amplitude 1 1
2. Find the amplitude of these lines as follows
3. Reduce values
if you want to know files related to body parts
Look at the beginning of this article.
-
How to edit down distribution of breasts?
This is for those who are not sure if they can edit all parameters.
So it may not be good for some cases
1. AbraSKSE/Complementos/CBPConfig_3b.txtfile, archive
ExtraBreast1R.rotationalZ 0,0665 0,0665ExtraBreast1L.rotationalZ -0.0665 -0.0665
ExtraBreast2L.rotationalZ -0,1021 -0,1021
ExtraBreast3L.rotationalZ -0,0878 -0,0878
ExtraBreast2R.rotationalZ 0,1021 0,1021
ExtraBreast3R.rotationalZ 0,0878 0,0878
2. Find these lines for curlZ
3. If this value is L, increase the values
if this value is R, decrease the values
ExtraBreast1L.rotationalZ -0.0665 -0.0665
ExtraBreast2L.rotationalZ -0,1021 -0,1021
ExtraBreast3L.rotationalZ -0,0878 -0,0878
then you need to increase these values
ExtraBreast1R.rotationalZ 0,0665 0,0665
ExtraBreast2R.rotationalZ 0,1021 0,1021
ExtraBreast3R.rotationalZ 0,0878 0,0878
and you must reduce these values
and the different values of negative and positive must be symmetrical
- How do you reduce unpleasant jumps in the crash?
1. Abra SKSE/Complementos/CBPConfig_3b.txt
ExtraPecho1L.collisionReibung 0,02 0,02
ExtraBreast2L.collisionFriction 0,02 0,02
ExtraBreast3L.collisionFriction 0,02 0,02
ExtraBreast1R.collisionFriction 0.02 0.02
ExtraBreast2R.collisionFriction 0,02 0,02
ExtraBreast3R.collisionFriction 0,02 0,02
2. Find these lines for bump friction
3. Increase these values
You can go all the way up to 1.0, but I don't recommend 1.0
ExtraBreast1L.collisionFriction 0,2 0,2
ExtraBreast2L.collisionFriction 0,2 0,2
ExtraBreast3L.collisionFriction 0,2 0,2
ExtraBreast1R.collisionFriction 0,2 0,2
ExtraBreast2R.collisionFriction 0,2 0,2
ExtraBreast3R.collisionFriction 0,2 0,2
Don't copy and find only the value you like
SMP
The description of the SMP configuration files to edit
3BBB-Amazing.xml
- SMP physics file for the player when switched to SMP mode
Atuendos/3BCA-A-Amazing.xml
- SMP physics file for NPC when switching to SMP mode with Acup
Atuendos/3BCA-B-Amazing.xml
- SMP physics file for NPC when switching to SMP mode with Bcup
Atuendos/3BCA-C-Amazing.xml
- SMP physics file for NPC when switching to SMP mode with Ccup
Atuendos/3BCA-D-Amazing.xml
- SMP physics file for NPC when switching to SMP mode with Dcup
These files are includedSKSE\Complementos\hdtSkinnedMeshConfigsAway
- How do you fix legs that keep shaking?
Are you using Karonar1's SMP? 🇧🇷hdtSMP64/hdtSMP64 ohne Mestre · Karonar1/hdtSMP64 (github.com))
If yes, uninstall Karonar SMP
then install itHDT SMP by AersÖHDT SMP faster
- How to increase collision sensitivity?
1. Open the desired xml file (see description of the file above)
<by-triangle-shape name="3BCA_Hand">
<margin>0,01</margin>
<insert>0.4</insert>
2. Find the lines related to the edge or penetration
Ö
Formname = "3BCA_Hand"Papier
It literally means a collision related to the hand.
3. Increase or decrease margin or penetration values
as the margin increases, the collision reacts even if it is less close
If it decreases the margin, it reacts to collision, it has to come closer
as the penetration is increased, the collision effect is stronger when the collision reacts
If you reduce the penetration, the collision effect will be less when the collision reacts
-
How is SMP used for the anus?
In general, Anus can only be opened for animations made with XPMSSE 4.6x or higher.
This means that only animations created after this body modification can be opened in the anus.
But there are still a lot of people using old animations, so there are a lot of people who haven't seen them.
In general, it is recommended to open the anus by animation.
However, for some users I've already done it since v2.00 (if I edit it a bit I can use it).
But there's only one person who discovered it hahaha
recommendations
When installing XPMSSE, you must select and install Physics Extension Old 4.51V
This isn't necessary, but it's better to do it to reduce errors.
Have to do
1. Open the desired xml file (see above for file type)
<Bone Name="NPC RT Anus2"/>
<Bonename="NPC LT Anus2"/>
<Bone Name="NPC RB Anus2"/>
<Bonename="NPC LB Anus2"/>
<Knochenname="NPC Ano Deep2"/>
2. Edit these lines as follows (add <!-- and -->)
<!--
<Bone Name="NPC RT Anus2"/>
<Bonename="NPC LT Anus2"/>
<Bone Name="NPC RB Anus2"/>
<Bonename="NPC LB Anus2"/>
<Knochenname="NPC Ano Deep2"/>
-->
3. Scroll down and find the next section
There are many lines you have to search to find them
But you only need to edit very few lines
SMP is difficult to work with as all values are organically intertwined
So there is no "TIP" to get closer to what you want the physics to be just by editing
But there are many example files that you can see around you, so feel free to try it.
FAQs
How to do physics in live2d? ›
Physics can be set from the [Modeling] menu -> [Open Physics/Scene Blending Settings]. Note: As there is also a [Scene Blend] tab in the [Physics and Scene Blend Settings] dialog box, please make sure that the [Physics] tab is selected.
Is Live2D free forever? ›There is a FREE version that you can use for free. However unlike the paid PRO version, the features are limited. If you would like to use all features, please purchase a PRO version license. The trial version can be used for a limited 42-day period.
How much money is Live2D? ›Monthly Plan. ¥9,620/mo73.20USD(At today's rate.) Renews monthly.
Can you animate in Live2D? ›Live2D Cubism has two modes: Modeling Mode and Animation Mode. The Modeling Mode is used to add motion to illustrations, and the Animation Mode is used to add motion to created models.
How do you do Moon breathing? ›Simply lie down, close your eyes and use your right thumb to gently close your right nostril. Breathe in through your left nostril, then close it using your finger, and breathe out through your right nostril. Repeat for a few minutes until your mind has cleared and you're feeling distinctly more chill.
How do you breathe in psyche? ›Find a comfortable position, sitting or lying down. Close your eyes and breathe through your nose. Focus on diaphragmatic breathing. Slow your breath down so that you follow a pattern of inhaling for 6 seconds and exhaling for 6 seconds.
Does Live2D use Hololive? ›Hololive is getting a revamped Live2D version 3.0. The update will add more facial expressions and other features to its VTuber models. Some examples featured popular hololive VTubers such as Shirakami Fubuki, Natsuiro Matsuri, and Aki Rosenthal. The new Live2D 3.0 models will appear on live streams soon.
Is Live2D one time payment? ›(Depending on the agreement circumstances, payment may be a single payment, monthly payment, or quarterly or other payment.)
What is the maximum size for Live2D? ›Scroll down and click the “Live2D Options” button. You will see an option called Render Size. To increase the visual fidelity of your avatar, increase the Render Size number. Animaze supports a maximum render size of 16384 x 16384 px and a minimum of 64 x 64 px.
What is the maximum canvas size in Live2D? ›The MAX is 1024x1024.
How much is Live2D with student discount? ›
If it's not eligible, you will be directed to a request form. Live2D offers the Live2D Student Discount Program for students and faculty. 276.87USD(At today's rate.)
How much does it cost to rig a VTuber? ›VTuber models range from $35 - $1,000 for 2D models depending on the artist's skill and the included artwork. The price range for a 3D model can be anywhere from $1,000 all the way to $15,000 depending on complexity and customization.
How long does a Live2D Commission take? ›I will use the commissioned work as part of my portfolio and may also post or stream the process on social media. If you don't want me to do so please let me know. Commissions can take up to 2 or 3 months depending on the commission.
How do you get dancing eyes? ›Nystagmus is caused by a miscommunication between the eye and the brain and affects the way our brains interpret movement signals from the eye. Nystagmus is typically caused by brain injuries and is a result of brain damage. This eye condition may be referred to as “dancing eyes” because of the repetitive eye movement.
What do professionals use to 2D animate? ›Adobe Animate
It is easy to use, you don't need as much guidance to pick up the basics and create your fun 2D videos, though it won't hurt watching a few tutorials first. Animate has been lauded for its features which allow the creation of interactive animations.
To cover the growing need in interactive media, Live2D supports a wide spectrum of applications and environments, such as apps for mobile platforms (iOS, Android), game consoles, game engines (Unity, Cocos2d-x), and other communication tools for events and live streaming video.
Can you get Live2D on iPad? ›With VTube Studio, you can easily load your own Live2D models directly on your iPhone or iPad (must support Face ID) and become one with them using high-quality face tracking.
Can you edit textures in Live2D? ›Once you've imported your Live2D avatar in Animaze Editor, you can easily modify its texture directly by opening it in an image editor like Photoshop or Gimp. This is great for making quick color adjustments or in our example adding a small badge to her shirt. For larger changes, we recommend you use the Cubism Editor.
What file do you need for Live2D? ›json format file. . motion3. json is the motion data for the Live2D model used in the program.
Who has sun breathing? ›8 Tanjiro Is The Only Living User
On the other hand, Sun Breathing can, presently, only be performed by Tanjiro Kamado. Though its techniques can be taught to others provided they have the guidance of a Kamado, there are no other known users who are currently alive.
What is the 13th sun breathing form? ›
The Thirteenth Form of the Sun Breathing Style is unique in the sense that it doesn't really have a name of its own. Rather, it's a combination of all the twelve forms present in this style, used in succession to maximize their power. This move was devised by Tanjiro solely to defeat Muzan.
What is the Japanese breathing technique? ›Nishino method consists of relaxing, stretching, twisting and/or rotating the body combined with a slow, deep breath (one cycle of breath in 1–2 min) (1,2).
What is infinity breathing? ›This is a breathing meditation introducing two concepts - increasingly deep in and out breathing and visualising breath as movement around an infinity sign. It is intended both as a short, stand-alone exercise as well as an introduction to a longer, personal practice.
What breaths can Tanjiro use? ›Tanjiro makes use of Water Breathing for most of the series. Taught to him by Sakonji during his training in the mountains, it is one of the five main styles derived from Sun Breathing.
Is Moon breathing a thing? ›Moon breathing is an ancient practice, known by yogis as Chandra Bhedana. It's said to slow your thoughts, help center your mind, promote relaxation, and lead you to better sleep. It's also believed to help cool your body, which has been shown to aid the sleep process.
What is trauma breathing? ›Trauma breathwork is conscious and intentional breathing that releases trauma stored in the body. Intentional trauma breathwork helps with trauma processing and healing by bypassing the conscious mind, deactivating the sympathetic nervous system, and having a restorative effect on its practitioners.
Is Deep breathing real? ›Deep breathing (sometimes called diaphragmatic breathing) is a practice that enables more air to flow into your body and can help calm your nerves, reducing stress and anxiety. It can also help you improve your attention span and lower pain levels.
What is Holo breathing technique? ›The process involves breathing at a fast rate for minutes to hours. This changes the balance between carbon dioxide and oxygen in the body. You are guided through the exercise by someone who is trained in this emotional release modality. Music is an essential part of the technique and is incorporated into the session.
Can you use Leap Motion with Live2D? ›Currently, Motion LIVE 2D supports Leap Motion SDK for Windows platform only. Launch the Leap Motion Control Panel.
How do I delete a physics group in Live2D? ›...
Physics Group Settings Dialog.
Is Live2D good for animation? ›
Dynamically animate
The use of Live2D software technology breathes life into your drawn character and generates a much greater effect from the static art. This will help your audience develop a stronger emotional attachment to the character.
Set up the following five parameters and the model will be automatically able to follow the mouse cursor (hold down the cursor and drag when in the Editor's physics settings window, in the Viewer, or when deployed to the web): Angle X, Y (head) Eyes X, Y (left eye and right eye)
Does twisted wonderland use Live2D? ›Original Disney-inspired Adventures
Enjoy the tales of Twisted Wonderland through original adventures inspired by Disney villains. All character models are animated using Live2D and all the main story scenarios are fully voiced, adding immersive depth and compelling energy to the story!
The Leap Motion can be used by itself with experiences on the desktop and also attached to VR headsets such as the Oculus and Vive to allow you to create VR applications where it tracks your hand motions.
How do you remove live2d glue? ›Delete glue
Click the [Glue] icon in the Parts Palette or on the View Area to confirm that the glue you want to erase is selected. Press [Delete] or [BackSpace] to delete.
Copy and paste keyframes (paste into other parameters)
First, select the keyframe to be copied. Next, select the same number of parameters that you copied at the position you want to paste. Since keyframes of three parameters have been copied, select keyframes of three parameters as the destination as well.
It's commonly accepted that 60 frames per second is the rate at which animations will appear smooth.
Is it hard to animate 2D? ›Is 2D Animation Easy? Like any other creative art form, animation can be as easy or hard as you want it to be. With 2D animation, all you need to get started is a pencil and some basic software. If you're looking to create beautiful animated cartoons, the best first step is to work on your static drawing skills.
How much does a VTuber model cost? ›VTuber models range from $35 - $1,000 for 2D models depending on the artist's skill and the included artwork. The price range for a 3D model can be anywhere from $1,000 all the way to $15,000 depending on complexity and customization.